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Session 1 Introduction to Coding
This session will cover:
- What programming is
- Applications of programming
- The Pictoblox interface
- How to make a simple piece of code
Session 2 Getting Familiar with Quarky
In this session, the learners will understand,
- What is a robot?
- What Quarky is and its parts
- Connecting Quarky with their device
- Doing simple emotional displays
- Creating a Rainbow Animation on the stage that is controlled by Quarky