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Session 1 Introduction to Coding

This session will cover:

  • What programming is
  • Applications of programming
  • The Pictoblox interface
  • How to make a simple piece of code

Session 2 Getting Familiar with Quarky

In this session, the learners will understand,

  • What is a robot?
  • What Quarky is and its parts
  • Connecting Quarky with their device
  • Doing simple emotional displays
  • Creating a Rainbow Animation on the stage that is controlled by Quarky