
Session 1 Introduction to Coding
This session will cover:
- What is programming?
- Applications of programming
- The Pictoblox interface
- How to make a simple piece of code
Session 2 Getting familiar with Quarky
The learners will understand:
- What is a robot?
- What Quarky is and its parts
- Connecting Quarky with their device
- Doing simple emotional displays
- Creating a Rainbow Animation on the stage that is controlled by Quarky