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Session 6 Let's Play - Part 1

After this lesson, students will be able to

  • Make a sprite move on stage with the keys of a keyboard.
  • Clearly differentiate the x and y-axis and make the left and right movements using the keyboard.
  • Attain knowledge of the PictoBlox application and its interfaces.
  • Create a game where a Monkey catches the falling apple.

Session 7 Let's Play - Part 2

After this lesson, students will be able to

  • Make a sprite move on stage with the keys of a keyboard.
  • Clearly differentiate the x and y-axis and make the left and right movements using the keyboard.
  • Attain knowledge of the PictoBlox application and its interfaces.
  • Complete the game where a Monkey catches the falling apple.